Uncategorized

Samson’s Second Update Addresses Significant Bugs and Enhances Street Races for Optimal Profitability

Liquid Swords continue to chip away at the biggest issues Samson, their bitesize tale of a small-time crim pulling jobs to gradually remove the debt albatross from his neck, has faced since it launched the other week in a state the ranged from harmlessly quirky to frustratingly broken. The second of these patches picks up the first‘s problem-eliminating baton, but also sees the devs start to make some more in-depth tweaks to mechanics that work fine, but leave a bit to be desired.

Read more

Uncategorized

Legal Conflict Escalates as Ashes of Creation CEO Addresses Claims of Unpaid Severance in Unsuccessful Kickstarter MMO

**Title: Steven Sharif Addresses Claims Amid Active Lawsuit Concerning Intrepid Studios**

In a recent statement shared on the *Ashes of Creation* Discord channel, Steven Sharif, the former CEO of Intrepid Studios, publicly responded to what he labels as “coordinated attacks” and “narratives propagated by the adversaries in our lawsuit.” This reaction comes after a contentious report from NefasQS that accused Sharif of misusing funds meant for the now-defunct MMO to sustain a luxurious lifestyle.

Sharif’s detailed 11-page response also presents numerous exhibits from the ongoing legal battle currently taking place in the United States District Court for the Southern District of California. These documents are said to include text messages exchanged between Sharif and prominent investors of Intrepid Studios, Rob Dawson and Jason Caramanis.

In his statement, titled “Official Statement April 14th,” Sharif contends that the public discourse surrounding the legal matters has been skewed by a “coordinated defamation campaign” driven by the opposing parties in the case. He stresses the necessity of verifying facts and encourages the community to examine the documents lodged with the court. “If you truly care about what transpired with *Ashes of Creation* and Intrepid Studios… I urge you to take a moment to review today’s court documents,” he mentioned.

The attached “Filed Exhibits” document contains 46 separate exhibits, including text screenshots purportedly sent to Sharif from Dawson and Caramanis. A notable accusation involves a potential acquisition of Intrepid Studios by Riot Games, with CFO Mark Sottosanti proposing an offer between $250 million and $500 million. Sharif claims that after the studio declined this proposal, Dawson and Caramanis began coercive communications intended to influence subsequent decisions.

Among the contentious messages referenced by Sharif is a concerning text from Dawson, where he reveals animosity towards a colleague named “John,” believed to be John Moore, Sharif’s spouse and a former director at Intrepid. Dawson conveys threatening undertones regarding future ramifications if a deal is not finalized. Similarly, a message from Caramanis maintains an aggressive tone, pressing for urgency and demands related to business operations, with blunt language alluding to severe consequences if matters fail to meet his expectations.

Further correspondence disclosed in the court documents includes an email from Aaron Bartels, another defendant in the lawsuit. Bartels opposes offering severance or additional compensation to ex-employees labeled as “bottom performers,” indicating tensions and potential repercussions among staff following the studio’s abrupt closure.

Intrepid Studios, recognized for its work on *Ashes of Creation*, unexpectedly shut down in early 2026, resulting in reports that employees were unable to retrieve final paychecks during the sudden shift. Margaret Krohn, the marketing head, expressed her shock and bewilderment throughout the closure, highlighting the absence of communication and clarity from leadership regarding the studio’s future.

Sharif refuted the claims of financial misconduct, asserting that he had not only used his personal credit but had also obtained loans to maintain studio operations throughout the years. He reiterated his dedication to seeking accountability for the harm caused to all stakeholders connected with Intrepid Studios, from its employees to its community of gamers eagerly awaiting *Ashes of Creation*.

In closing his statement, Sharif expressed appreciation to those who have supported him during this challenging time, reaffirming his resolve to ensure *Ashes of Creation* reaches its devoted player base while holding accountable those seen as trying to undermine the project’s integrity.

Uncategorized

Explore The Killing Stone: A Deckbuilder Featuring Shakespearean Elements and Demonic Lawyering in a Slay the Spire Style

Slay the Spire 2 may yet prove this year’s best deckbuilder, but The Killing Stone is more intriguing. It’s also heckin’ Elizabethan, if you opt for the “period” dialogue option. The setup, in present-day English: it’s the 17th century, and you are a student of the great occultist Mariken Svangård. As is the fashion among occultists, your mentor has just popped her clogs in mysterious circumstances, and you’ve come to a bizarre mansion in the Antarctic circle to pay respects and meet her relatives. It turns out that Mariken has somehow sold their souls to various demons, foremost among them a snickering, one-eyed fiend who looks like Guido Fawkes by way of Doctor Strange.

Read more

Uncategorized

Capcom Takes Down YouTube Channel Showcasing Adult-Themed Resident Evil Mods

Capcom, a leading video game developer, has recently taken measures against a YouTuber recognized for producing NSFW mods based on its games, including the famous franchise Resident Evil. The YouTuber, GrizzoUK, stated that he received a notice from Capcom’s legal department, asking for the removal of specific videos that showcased adult-themed modifications of their characters. This issue has ignited discussions about intellectual property rights and the ramifications of content moderation within the gaming community.

In a comprehensive response video, GrizzoUK revealed an email exchange he had with Capcom, which clarified the company’s position on the creation of adult content utilizing its intellectual property. While Capcom’s Terms of Service do not explicitly ban NSFW content, they include provisions that limit activities infringing upon their intellectual property rights, such as altering their software. This vagueness underscores the difficulties that creators encounter when navigating the limits of modding within the gaming landscape.

GrizzoUK’s channel suffered a temporary suspension, which adversely impacted his viewership stats. His reply to Capcom contained a question about why other modders in the community had not experienced similar actions for producing comparable content. This raises issues about consistency in enforcement and the criteria companies use to flag certain content.

Capcom has expressed its disapproval of mods that could potentially harm its brand reputation, stressing its commitment to uphold the integrity of its products. In a statement from Capcom programmer Taro Yahagi, he expressed concerns regarding how certain modifications could damage the image of the company’s games. Yahagi noted that such alterations may be misconstrued as official features, which might create confusion between legitimate content and modified experiences.

The controversy surrounding GrizzoUK’s situation mirrors broader conversations regarding the function of modding in gaming culture, particularly when it involves content that may be viewed as offensive or inappropriate. Capcom’s recent actions may act as a cautionary tale to other creators in the modding community about the possible repercussions of producing adult-oriented content linked to popular franchises.

As the situation progresses, the gaming community is looking forward to further insights from Capcom to elucidate its stance and how it plans to handle modding as part of its interaction with fans and content creators.

Uncategorized

Euro Truck Simulator 2 Introduces “Soul of Anatolia” Expansion Featuring New Turkish Locations

Just as SCS Software step into to make it easier for me to recover from my reckless rig road rage, they’ve decided to pull the cover off another upcoming addition to Euro Truck Simulator 2‘s ever-expanding map. This freshly revealed DLC’s dubbed Soul of Anatolia, and it’ll let you drive on past the Balkans and much further into Turkey than you previously could.

Read more

Uncategorized

The Attraction of a Game Boy Advance MP3 Player Emphasizes the Need for Additional Nintendo Devices

### Morning Checkpoint: April 15, 2026

As gaming fans and industry aficionados catch up on the latest news, excitement builds around a few significant subjects. Are we about to witness a surprise DLC drop for *Dragon’s Dogma 2*? Might a PlayStation State of Play disclose what Santa Monica Studio is working on that isn’t *God of War*? And finally, are we witnessing a revival of interest in MP3 players? Here’s the most recent from the gaming scene.

#### Economic Sentiment in Gaming

Amid the thrill of new titles and launches, there’s an underlining economic worry impacting consumer confidence. A recent survey has shown that perceived price hikes are greatly diminishing consumer optimism, possibly affecting perceptions of the current console generation. Even with numerous critically celebrated titles being released—and some even offered for free—many gamers are feeling the economic strain.

#### *Dragon’s Dogma 2* Update Sparks Speculation

A recent discovery on Steam’s backend unveiled a significant 12GB update for *Dragon’s Dogma 2*, igniting speculation about a possible DLC. This follows anniversary artwork hinting at new armor, characters, and locations. Given the revitalizing effect that *Dark Arisen* had on the original game, players are hopeful that a substantial expansion could be forthcoming.

#### New Retro Gadgets from Anbernic

Anbernic, recognized for its handheld gaming consoles, is expanding into retro gadgets with the RG Rotate. This unusual device is designed to work both as an MP3 player and a retro game emulator, showcasing a blend of nostalgic design inspired by early 2000s technology. Notably, it does not feature a headphone jack, raising concerns about its usability. If it’s priced attractively, it could compete with other quirky gadgets making waves, such as a recent Game Boy model focused exclusively on playing chiptune Pokémon music.

#### *MindsEye* Content and New Direction

Despite a tumultuous launch, *MindsEye*, created by Build a Rocket Boy, is moving ahead with updates and content releases, such as new missions and customizable race tracks. Now self-distributing, the studio seeks better creative autonomy and quicker interaction with its player community, nurturing hopes for future enhancements.

#### *God of War* Spin-off Rumors

Reports indicate that the forthcoming *God of War* spin-off focused on Faye may involve multiple mythologies, including East-Asian folklore. This suggests a wider narrative scope and could be officially revealed in an upcoming Sony event, likely scheduled for April or May.

#### Delay for *He-Man* Game

Limited Run Games has reported a delay for *He-Man and the Masters of the Universe: Dragon Pearl of Destruction*, which is now planned for release in summer 2026. The delay is due to the need for extra development time, coinciding with the debut of a live-action film.

#### *Hades 2* Update Enhancements

In another point of interest, *Hades 2* has introduced an update to simplify the romance aspect with one of its characters, Icarus. Players can now access enhancements to improve their romantic interactions with specific characters, adding new dynamics to gameplay.

### Conclusion

With a blend of optimism and obstacles in the gaming landscape, the eagerness for new content and nostalgic gadgets fosters a lively atmosphere. Whether through potential expansions or unique retro devices, the gaming community remains active and anticipatory for what lies ahead.

Uncategorized

Speedrunner Sets New World Record for Mario 64 Just After Proclaiming He’s ‘Cooked’

### Suigi Sets New World Record in Super Mario 64 Speedrunning

On April 12, 2023, speedrunner Suigi accomplished an extraordinary milestone by shattering the world record for finishing a 120-star run of the legendary Nintendo game, *Super Mario 64*. Following an extensive streaming session that included four hours of practice and five unsuccessful tries, the 20-year-old opted for one final attempt, culminating in a new world record time of 1:35:25. This record eclipsed his prior best by 2.6 seconds, a notable achievement in a fiercely competitive gaming environment.

#### The Importance of 120-Star Runs

The record established by Suigi concerns the complete finish of *Super Mario 64*, which entails collecting all 120 stars, rather than simply racing from the game’s start to the end. This differentiation is vital in the speedrunning community, where full completion runs necessitate expertise in various complex mechanics and levels within the game. Before this record, Suigi’s time of 1:35:28, achieved in November 2024, had remained unbeaten until this latest success.

#### The Path to Success

Before his record-breaking run, Suigi had made numerous attempts that were interrupted by minor errors. In one significant effort that exceeded an hour and 20 minutes, he faced several obstacles that compelled him to abandon the run. Feeling exhausted and bewildered by the prolonged gaming session, Suigi voiced his disappointment but ultimately embarked on another run almost instinctively.

At first, Suigi found himself lagging by over 21 seconds compared to his former record. Nevertheless, he stayed hopeful, acknowledging that there was still plenty of time to make up for the lost seconds. The execution of precise maneuvers and advanced techniques became essential, showcasing the blend of skill and strategy fundamental to achieving record-breaking times in speedrunning.

#### Obstacles and Victories

Throughout the run, Suigi exhibited not only technical skill but also an impressive ability to interact with his audience. Even in high-pressure situations, he took moments to engage with viewers, recognizing subscribers and donations amidst the intense gameplay. His focus enabled him to make a dramatic recovery of the lost time, and with just 15 minutes left, he found himself ahead of his previous best by 6.1 seconds after a remarkable performance in one level.

However, the journey was fraught with difficulties. A critical mistake in Tick Tock Clock jeopardized his entire run, setting him back by six seconds. Despite the challenges, Suigi’s determination shone through, as he confidently remarked, “No, it’s not… It’s going to be fucking close, man.” The final showdown with Bowser culminated in a perfect execution, securing Suigi’s triumph and cementing his legacy in speedrunning history.

#### Looking Forward

As Suigi contemplated his performance, he recognized that his errors pave the way for future competitors—potentially allowing him to further enhance his own record. The possibility of achieving a sub-1:27 time appeared attainable during the run, implying that the limits of what can be accomplished in speedrunning *Super Mario 64* may still be further expanded.

In the world of speedrunning, Suigi’s accomplishment stands as a testament to the commitment and talent of contemporary gamers, many of whom were born after the original release of classic titles like *Super Mario 64*. As the community progresses, Suigi’s record acts as both a standard and an inspiration for aspiring speedrunners globally.